﻿using UnityEngine;
using System.Collections;

public class MenuGui : MonoBehaviour {
	void OnGUI () {
		GUI.backgroundColor = Color.blue;
		if(GUI.Button(new Rect(Screen.width - 750,Screen.height - 550,250,50), "PLAY")) {
			Application.LoadLevel ("Main Game");
		}

		if(GUI.Button(new Rect(Screen.width - 750,Screen.height - 270,250,50), "EXIT")) {
			Application.Quit();
		}
		
		if(GUI.Button(new Rect(Screen.width - 750,Screen.height - 410,250,50), "INSTRUCTIONS")) {
			Application.LoadLevel ("Instructions"); 
		}

		/*if(GUI.Button(new Rect(Screen.width - 360,Screen.height - 340,250,50), "CREDITS")) {
			Application.LoadLevel ("Credits"); 
		}*/
			
		/*if(GUI.Button(new Rect(Screen.width - 750,Screen.height - 500,250,50), "EXIT")) {
			Application.Quit();
		}*/
	}
}

